OSG/osgEarth Support (3D Graphics)¶
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API
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OSG/osgEarth Support (3D Graphics)
Classes | |
| class | cOsgCanvas |
| Wraps an OpenSceneGraph scene, allowing 3D visualization in graphical user interfaces that support it (currently Qtenv). More... | |
| struct | cOsgCanvas::Viewpoint |
| Defines a viewpoint in the 3D space. More... | |
| struct | cOsgCanvas::EarthViewpoint |
| Defines a viewpoint in 3D space with geographical coordinates, for osgEarth-style viewing. More... | |
| class | cObjectOsgNode |
| An osg::Group for defining correspondence of a 3D object to an OMNeT++ object. More... | |
Enumerations | |
| enum | ViewerStyle { STYLE_GENERIC , STYLE_EARTH } |
| Viewer styles. More... | |
| enum | CameraManipulatorType { CAM_AUTO , CAM_TERRAIN , CAM_OVERVIEW , CAM_TRACKBALL , CAM_EARTH } |
| Camera manupulator types. More... | |
Description
OMNeT++ provides support for 3D visualization of simulation scenes, with the help of the OpenSceneGraph and osgEarth libraries. Assemble an OSG scene and give it to a cOsgCanvas for visualization.
Enumeration Type Documentation
◆ ViewerStyle
| enum ViewerStyle |
◆ CameraManipulatorType
Camera manupulator types.
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