cFutureEventSet Class Reference

API: cFutureEventSet Class Reference
API
cFutureEventSet Class Referenceabstract
Inheritance diagram for cFutureEventSet:
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Public Member Functions

Constructors, destructor, assignment
 cFutureEventSet (const char *name=nullptr)
virtual ~cFutureEventSet ()
cFutureEventSetoperator= (const cFutureEventSet &other)
Redefined cObject member functions.
virtual std::string str () const override
Simulation-related operations.
virtual void insert (cEvent *event)=0
virtual cEventpeekFirst () const =0
virtual cEventremoveFirst ()=0
virtual void putBackFirst (cEvent *event)=0
virtual cEventremove (cEvent *event)=0
virtual bool isEmpty () const =0
virtual void clear ()=0
Random access.
virtual int getLength () const =0
virtual cEventget (int k)=0
virtual void sort ()=0
Public Member Functions inherited from cOwnedObject
 cOwnedObject ()
 cOwnedObject (const char *name, bool namepooling=true)
 cOwnedObject (const cOwnedObject &obj)
virtual ~cOwnedObject ()
cOwnedObjectoperator= (const cOwnedObject &o)
virtual void parsimPack (cCommBuffer *buffer) const override
virtual void parsimUnpack (cCommBuffer *buffer) override
virtual cObjectgetOwner () const override
virtual bool isOwnedObject () const override
Public Member Functions inherited from cNamedObject
 cNamedObject ()
 cNamedObject (const char *name, bool namepooling=true)
 cNamedObject (const cNamedObject &obj)
virtual ~cNamedObject ()
cNamedObjectoperator= (const cNamedObject &o)
virtual void setName (const char *s)
virtual const char * getName () const override
virtual void setNamePooling (bool b)
virtual bool getNamePooling ()
Public Member Functions inherited from cObject
 cObject ()
 cObject (const cObject &other)=default
virtual ~cObject ()
virtual const char * getClassName () const
bool isName (const char *s) const
virtual const char * getFullName () const
virtual std::string getFullPath () const
virtual std::string getClassAndFullName () const
virtual std::string getClassAndFullPath () const
const cObjectgetThisPtr () const
virtual std::ostream & printOn (std::ostream &os) const
virtual cObjectdup () const
virtual bool isSoftOwner () const
virtual void forEachChild (cVisitor *v)
cObjectfindObject (const char *name, bool deep=true)
virtual cClassDescriptorgetDescriptor () const
void copyNotSupported () const

Additional Inherited Members

Static Public Member Functions inherited from cOwnedObject
static long getTotalObjectCount ()
static long getLiveObjectCount ()
static void resetObjectCounters ()
static cSoftOwnergetOwningContext ()
Protected Member Functions inherited from cObject
virtual void take (cOwnedObject *obj)
virtual void drop (cOwnedObject *obj)
void dropAndDelete (cOwnedObject *obj)

Description

Abstract base class for the future event set (FES), a central data structure for discrete event simulation. FES is also known as FEL (future event list).

See also
cSimulation::getFES()

Constructor & Destructor Documentation

◆ cFutureEventSet()

cFutureEventSet ( const char * name = nullptr)
inline

Constructor.

Referenced by operator=().

◆ ~cFutureEventSet()

virtual ~cFutureEventSet ( )
inlinevirtual

Destructor.

Member Function Documentation

◆ operator=()

cFutureEventSet & operator= ( const cFutureEventSet & other)

Assignment operator. The name member is not copied; see cOwnedObject's operator=() for more details.

References cFutureEventSet().

◆ str()

virtual std::string str ( ) const
overridevirtual

Produces a one-line description of the object's contents. See cObject for more details.

Reimplemented from cObject.

Reimplemented in cEventHeap.

◆ insert()

virtual void insert ( cEvent * event)
pure virtual

Insert an event into the FES.

Implemented in cEventHeap.

◆ peekFirst()

virtual cEvent * peekFirst ( ) const
pure virtual

Peek the first event in the FES (the one with the smallest timestamp.) If the FES is empty, it returns nullptr.

Implemented in cEventHeap.

◆ removeFirst()

virtual cEvent * removeFirst ( )
pure virtual

Removes and return the first event in the FES (the one with the smallest timestamp.) If the FES is empty, it returns nullptr.

Implemented in cEventHeap.

◆ putBackFirst()

virtual void putBackFirst ( cEvent * event)
pure virtual

Undo for removeFirst(): it puts back an event to the front of the FES.

Implemented in cEventHeap.

◆ remove()

virtual cEvent * remove ( cEvent * event)
pure virtual

Removes and returns the given event in the FES. If the event is not in the FES, returns nullptr.

Implemented in cEventHeap.

◆ isEmpty()

virtual bool isEmpty ( ) const
pure virtual

Returns true if the FES is empty.

Implemented in cEventHeap.

◆ clear()

virtual void clear ( )
pure virtual

Deletes all events in the FES.

Implemented in cEventHeap.

◆ getLength()

virtual int getLength ( ) const
pure virtual

Returns the number of events in the FES.

Implemented in cEventHeap.

◆ get()

virtual cEvent * get ( int k)
pure virtual

Returns the kth event in the FES if 0 <= k < getLength(), and nullptr otherwise. Note that iteration does not necessarily return events in increasing timestamp (getArrivalTime()) order unless sort() has been called since the last mutating operation.

get(k) is very often called in a loop that goes from 0 to getLength()-1, so implementations that employ a data structure that is ill-suited for random access (e.g. list or tree-based) are advised to cache the information used to look up the kth item, and reuse it for a subsequent get(k+1) call.

Implemented in cEventHeap.

◆ sort()

virtual void sort ( )
pure virtual

Sorts the contents of the FES. This is only necessary if one wants to iterate through events in the FES in strict timestamp order.

Implemented in cEventHeap.