cPreGateConnectNotification Class Reference

API: cPreGateConnectNotification Class Reference
API
cPreGateConnectNotification Class Reference
Inheritance diagram for cPreGateConnectNotification:
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Public Attributes

cGategate
 The gate that is about to be connected.
cGatetargetGate
 The gate it will be connected to.
cChannelchannel
 The channel object to be associated with the connection.

Additional Inherited Members

Public Member Functions inherited from cObject
 cObject ()
 cObject (const cObject &other)=default
virtual ~cObject ()
virtual const char * getClassName () const
virtual const char * getName () const
bool isName (const char *s) const
virtual const char * getFullName () const
virtual std::string getFullPath () const
virtual std::string getClassAndFullName () const
virtual std::string getClassAndFullPath () const
const cObjectgetThisPtr () const
virtual std::string str () const
virtual std::ostream & printOn (std::ostream &os) const
virtual cObjectdup () const
virtual void parsimPack (cCommBuffer *buffer) const
virtual void parsimUnpack (cCommBuffer *buffer)
virtual cObjectgetOwner () const
virtual bool isOwnedObject () const
virtual bool isSoftOwner () const
virtual void forEachChild (cVisitor *v)
cObjectfindObject (const char *name, bool deep=true)
virtual cClassDescriptorgetDescriptor () const
void copyNotSupported () const
Protected Member Functions inherited from cObject
virtual void take (cOwnedObject *obj)
virtual void drop (cOwnedObject *obj)
void dropAndDelete (cOwnedObject *obj)

Description

Model change notification fired just before a gate is connected.

This notification is fired at the top of cGate::connectTo(), on the module that contains the connection's source gate. If you wish to listen on the target gate of the connection being connected, you should add the listener to the parent module (as notifications propagate up).

This object accompanies the PRE_MODEL_CHANGE signal.

See also
cPrePathCreateNotification

Member Data Documentation

◆ gate

cGate* gate

The gate that is about to be connected.

◆ targetGate

cGate* targetGate

The gate it will be connected to.

◆ channel

cChannel* channel

The channel object to be associated with the connection.